Armed Guard: Character Rig

Hey! Here is a more in-depth presentation of the rigging part from my latest student project, Warrior of Ashes.
I tried to make it complete yet quite simple, as it is meant to be a game-ready character for Unreal 5. I've also spent a lot of time researching and experimenting, especially with the sword for which I wanted a flexible setup to switch between multiple positions. There are still some errors and things to improve so any feedback is welcome. Thanks for stopping by!

Rig demo in video

Rig overview

Rig overview