Armed Guard: Warrior of Ashes

Here is my latest school project: a game ready character made from stratch and fully integrated in Unreal Engine. The character was inspired by Ming Dynasty, based on Raid Shadow Legends art direction, and optimized for a mobile game with less than 20k tris for all the assets. This project features character concept, sculpting, retopology, texturing, rigging, animation and integration in the engine, with all blueprint setup. Hope you like it!

Build Demo: switch between idles, equipment, skin color and rotation